Fix broken build due to unused variables. Grrr.
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@ -528,9 +528,6 @@ PaError setBestFramesPerBuffer( const AudioDeviceID device,
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const bool isInput = !isOutput;
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UInt32 propsize = sizeof(UInt32);
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OSErr err;
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Float64 min = -1; /*the min blocksize*/
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Float64 best = -1; /*the best blocksize*/
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int i=0;
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AudioValueRange range;
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if( actualFramesPerBuffer == NULL )
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