fixed compiler warning: conversion from 'double' to 'float', possible loss of data
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1 changed files with 1 additions and 1 deletions
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@ -381,7 +381,7 @@ OceanWave* InitializeWave(double SR, float attackInSeconds, float maxLevel, floa
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wave->wave_attack_incr = wave->wave_envelope_max_level / (attackInSeconds * (float)SR);
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wave->wave_attack_incr = wave->wave_envelope_max_level / (attackInSeconds * (float)SR);
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wave->wave_decay_incr = - wave->wave_envelope_max_level / (attackInSeconds * 4 * (float)SR);
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wave->wave_decay_incr = - wave->wave_envelope_max_level / (attackInSeconds * 4 * (float)SR);
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wave->wave_pan_left = sqrtf(1.0 - positionLeftRight);
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wave->wave_pan_left = sqrtf(1.0f - positionLeftRight);
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wave->wave_pan_right = sqrtf(positionLeftRight);
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wave->wave_pan_right = sqrtf(positionLeftRight);
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}
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}
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return wave;
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return wave;
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