fixes to DirectSound implementation to work in unicode builds
This commit is contained in:
parent
1349e5a344
commit
ecd151713f
2 changed files with 7 additions and 3 deletions
|
|
@ -1088,9 +1088,9 @@ PaError PaWinDs_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiInde
|
|||
if( result != paNoError )
|
||||
goto error;
|
||||
|
||||
paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerate( (LPDSENUMCALLBACK)CollectGUIDsProc, (void *)&deviceNamesAndGUIDs.inputNamesAndGUIDs );
|
||||
paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateA( (LPDSENUMCALLBACK)CollectGUIDsProc, (void *)&deviceNamesAndGUIDs.inputNamesAndGUIDs );
|
||||
|
||||
paWinDsDSoundEntryPoints.DirectSoundEnumerate( (LPDSENUMCALLBACK)CollectGUIDsProc, (void *)&deviceNamesAndGUIDs.outputNamesAndGUIDs );
|
||||
paWinDsDSoundEntryPoints.DirectSoundEnumerateA( (LPDSENUMCALLBACK)CollectGUIDsProc, (void *)&deviceNamesAndGUIDs.outputNamesAndGUIDs );
|
||||
|
||||
if( deviceNamesAndGUIDs.inputNamesAndGUIDs.enumerationError != paNoError )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -45,6 +45,7 @@
|
|||
*/
|
||||
|
||||
#include "pa_win_ds_dynlink.h"
|
||||
#include "pa_debugprint.h"
|
||||
|
||||
PaWinDsDSoundEntryPoints paWinDsDSoundEntryPoints = { 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
|
|
@ -104,7 +105,7 @@ static HRESULT WINAPI DummyDirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA lpDSCE
|
|||
|
||||
void PaWinDs_InitializeDSoundEntryPoints(void)
|
||||
{
|
||||
paWinDsDSoundEntryPoints.hInstance_ = LoadLibrary("dsound.dll");
|
||||
paWinDsDSoundEntryPoints.hInstance_ = LoadLibraryA("dsound.dll");
|
||||
if( paWinDsDSoundEntryPoints.hInstance_ != NULL )
|
||||
{
|
||||
paWinDsDSoundEntryPoints.DllGetClassObject =
|
||||
|
|
@ -151,6 +152,9 @@ void PaWinDs_InitializeDSoundEntryPoints(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
DWORD errorCode = GetLastError(); // 126 (0x7E) == ERROR_MOD_NOT_FOUND
|
||||
PA_DEBUG(("Couldn't load dsound.dll error code: %d \n",errorCode));
|
||||
|
||||
/* initialize with dummy entry points to make live easy when ds isn't present */
|
||||
paWinDsDSoundEntryPoints.DirectSoundCreate = DummyDirectSoundCreate;
|
||||
paWinDsDSoundEntryPoints.DirectSoundEnumerateW = DummyDirectSoundEnumerateW;
|
||||
|
|
|
|||
Loading…
Reference in a new issue